Rumors circulating about the latest FPS game revolves perhaps more than the official materials from DICE. Initially, many have speculated as to the location of the action game. Virtually all options from the ancient past to the distant future are taken into account.
Finally it stood on the First World War, and as the survey found most of you, it was a hit.
In view of the trend you can be sure of only one thing – are constantly changing, and the faster development teams are able to see the untapped potential and make use of it, the better for them. Ten years ago, World War II was probably the most hated historical period for FPS – no news of such a product could not do without the comments too strong extracting subject matter, and any review of such games lacked requests that the manufacturers have begun to embed your game with away from the years 1939 – 1945. Today, the industry is already “unhurt” on world war II, and media players are increasingly demanding a return to the biggest armed conflict in human history, especially that most disgusted longer trips to the future and futuristic suits. For several days, a lot is said about the brave traffic from EA DICE, which decided to embed Battlefield 1 was during the Great War. Contrary to appearances, there’s so much innovation – a network shooter World War I created already developers from the studio Blackmill Games. And it’s a good year ago.
Verdun is in some ways all that, what are the most popular network shooters. There uświadczycie here spacesuits with twisted skills in the style of Call of Duty: Black Ops III, the game is not even half as fast as in Battlefield 4, you can forget about the possibility of taking into their own hands the helm of a tank and other armored vehicles. Production in some way close to Rainbows Six: Siege, if only because in both of these titles haste is not indicated, according to me, however, its closest to Red Orchestra is under review by me on the pages of gram.pl Insurgency. In both most of the time reigns the principle of “one shot – one kill”, regardless of whether you manage to hit the soldier, whom you have just at gunpoint. If not, it sure is pointed to you and independently test the brutality of these realities.