How to raid COC SQRT
Prior to Battle When the opposing player’s village first appears, you get 30 seconds during which you can scout the enemy’s defences and plan your attack. Although you can deploy troops during this time, the battle will start immediately upon doing so (you do not get extra time by starting early). When viewing another player’s village to raid, potential loot and Trophies that can be earned/lost are shown. Find bases which have over 80,000 gold and elixir (each). Also search for full collectors (Abandoned Bases). This can be identified by spotting a full box of gold in mines and a dark pink color of collectors. Dark elixirs have a small container at the left. Also search for storage’s which are only behind 1 or 2 layer(s) of walls. Remember, Clan troops will not be an issue. Starting the battle Search for wizard towers and mortars which are easy to kill. Take not more than 15 troops to finish them. If none are available, simply use 5 to 7 barbarians and 4 to 6 archers per building. This falls to half when using 3 to 4 goblins. When you have finished all external mines and collectors, check if there is appreciable available loot left. There should be a minimum of 100,000 total loot left as you are likely to use a healing or rage spell. Also check if you have at least half of your troops left. If both things are checked and are in your favour. Deploy 20-25 barbarians along with king into the center of the base. Remember, all external buildings from one side have to be finished. When you think your troops are in a good position where loot/Town hall is accessible, use a healing/rage spell (each will work similar and well). Use Archer Queen after other troops (due to her relatively low hit points). As you are now in the centre of the base, the mortars & wizard towers are likely to be killed. Now is a good time to use all left troops behind your hero(es). Gaining and Losing Trophies You are likely to get one star easily. (50% Mark) The town hall will also be a piece of cake if using hero and one to two spell(s).