After many years since the release of Counter-Strike: GO courtesy modders Palfrey’a Lewis and Luke Millanta, production is looking forward to quite a substantial modification. As for the introduction to the gameplay weather conditions.
The creators emphasize that the upgrade will be placed on different maps in this dust2 Cache, Mirage or Overpass. Modeler provide about 10 different weather conditions. Millanta stresses that is also working on a modification of climatic variation in the game, the fact that such an operation requires a better understanding of the structure map.
Lewis Parlfrey, known for his work on CS’em and Golden Eye, agrees to help Millantę in this project. The authors emphasize the idea that the weather conditions are difficult for players running the game “The rain is to make the enemies more difficult to hear,” says Millanta.
Thunderstorms, rain and mist – all affect the gameplay
Millanta gives as an example that “the rain hinder the players to the location of enemy units”, and “players AWP maps weather will not have until this advantage, because conditions ie. The rain, fog or dust storm, will have a significant impact on visibility.”
What exactly changes modeler they mean?
Thunderstorm (Heavy rain, reduced visibility, puddles, frequent lightning, storm clouds)
Heavy rain (average visibility, puddles, random lightning, storm clouds)
Drizzle (Normal visibility, puddles, no lightning, storm clouds)
An intense sandstorm (poor visibility, dust in the atmosphere, the sky accompanying sandstorm -sandstrom sky-
Medium-intense sandstorm (Average visibility, dust in the atmosphere, sandstorm sky)
Light sandstorm (good visibility, Sandstrom sky)
Dense fog (poor visibility, cloudy sky)
Light haze (Average visibility, cloudy sky)
Weather after the rain (Normal environment with puddles)
The default version of the map (no change)
Preliminary talks modeler say that the response to such diversion gameplay is quite good. Sentences in the comments, however, are divided. Some believe that the idea is extremely good and we find such opinions the most. But…
Other players are afraid of “the fall of the FPS” (?!), Or simply losing climate CS. Among the communities there are also voices the extension of this modification of the cycle of day and night, however, if the designers did not comment on the idea.
On the daily cycle of time is yet to come?
The creators encourage players CS ‘and to assess their idea. This will speed up and improve the work on possible errors. If you CS players are happy to get to know your attitude towards this project. Feel free to statements in the comments!